Graxy_TV

šŸ‘€ Pros & Cons

Pros

  • Hold Right click and win playstyle
  • Movement speed buff from skill
  • Auras for damage,
  • Huge damage reduction skill
  • Leech
  • Cool skins

Cons

  • Well…..kinda slow at first?
  • Single target takes some ramping

āž• What's Changed?

What’s Changed from

Season 8 to Season 9?

Quite a bit…

šŸ˜ Support Me <3

Support my channel!

<3

Donations and Subscriptions are NOT mandatory, solicited, expected, or necessary. If you still decide to donate, they are massively appreciated and go to Upgrading and Improving Content Creation on Twitch and YouTube.

https://own3d.pro/u/graxy_tv/tip

Thank you so much.

šŸ“ŗ YouTube Video

Link:

Be sure to check out this video for build showcase and additional information on how to read this guide

šŸ“ŗ Leveling Playthrough

Leveling Video

Link:

In this video, I take you through level 1 - 45 giving tips along the way. Then, you will run 45-100 the same way in nightmare.

ā–¶ļø Loot Filters

The loot filter system in Hero Siege is a massive quality-of-life improvement that gives you complete control over what loot is visible on your screen. This powerful tool is designed to eliminate clutter and help you focus on the items that matter most for your build.

When you open the loot filter interface, you'll see a list of every item type in the game, from Weapons and Armor to Socketables and Charms and their respective tiers.

Affix-Based Filtering: To begin creating a custom filter, simply click on any item type. This will open a detailed sub-menu where you can select specific affixes you are looking for. You can choose to show or hide items based on a huge variety of stats. This allows you to filter out thousands of useless items while ensuring you never miss a potential upgrade.

Importing & Exporting: One of the most significant features of this system is the ability to easily share filters with the community. On the Manage Filters screen, you will find both Import and Export options. When you export a filter, the game copies its data to your clipboard as a string of code. You can then paste this code anywhere—in a Discord channel, a build guide, or to a friend. To use a filter someone else has made, simply copy their code and use the Import function to load it directly into your game.

Account-Based Saving: This new system is cloud-based, meaning your filters are saved directly to your account. This is a huge benefit, as it means you can access and use your filters on any character. Once you have a filter set up, you can save it under My Filters and it will be there for all your characters and future seasons.

All Filters

Support this channel!Ā https://own3d.pro/u/graxy_tv/tip

Twitch: https://www.twitch.tv/graxy_tv

YouTube: https://www.youtube.com/@graxy_tv

Graxy’s Season 9

Starter Loot Filters

  • Covers all classes & archetypes
  • Helps you filter junk and highlight key items
  • Easy-to-follow setup for beginners & veterans

-> Link <-

https://www.graxyguides.com/herosiege/builds/loot-filters/loot-filters/s9-starter-filters

Loot Filter Guide

Loot Filters Explained

This video will explain everything you need to know about the new loot filtering system and how to set up any of my filters for Season 9.

Link: https://www.youtube.com/watch?v=w6l0D8BSfTU&t=1s

🌳 Skill Tree(s)

All Trees

This section has all skill trees, sub-skill trees and incarnation trees for this build at all stages of the game.

Level 1-7

Skill Tree: Level 1 - 7

Vengeance is the best option. All points in Vengeance for damage. Vengeance is a lightning/phys hybrid skill so look for sources of life/mana leech for sustain. This will make a massive difference.

Level 8-15

Skill Tree: Level 8 - 15

Continue putting points in Vengeance for damage.

Level 16-23

Skill Tree: Level 16 - 23

Holy Shock Aura is a synergy for Vengeance. You can place points in it to increase the damage of Vengeance without increasing its mana cost. Click the far left box to activate auras.

Level 30

Skill Tree: Level 30

At level 24, we respec to dump synergy points into Eye of the Storm as it’s a bigger damage multiplier.

Level 40

Skill Tree: Level 40

Augment

At level 40, we do our final respec into Lightning Fury.

20 Points Lightning Fury

1 Point Holy Nova

Rest into Eye of the Storm (damage synergy)

*Lightning fury is a lightning/phys hybrid skill so you can take advantage of life/mana leech for sustain!!!

Level 70

Skill Tree: Level 70

Max out Eye of the Storm

Rest into Vengeance

Lightning Fury

Skill Tree: Ā Lightning Fury

🌓 Sub-Skill Tree(s)

Simply click the + in the top right of the skill you’re looking to spec into and a new window will pop-up. You gain 1 point for every 5 character levels for every skill you have allocated. You can reset this tree anytime for free.

Listed below are all the sub-skill trees I recommend while leveling as well as the final level 100 tree!

Lightning Fury Crit

Lightning Fury

Crit Variant

Early we do not have enough strength for the conversion to damage node to outscale the crit variant. Use this tree until you get attribute stacking related gear. You can always change your attribute allocation for free to test when the conversion will be better.

Lightning Fury Str

Lightning Fury

Str

Early we do not have enough strength for the conversion to damage node to outscale the crit variant. Use this tree until you get attribute stacking related gear. You can always change your attribute allocation for free to test when the conversion will be better.

Holy Shock Aura

We use this tree to inflict lightning break and gain a stacking lightning skill damage buff.

Holy Nova

This grants a buff that gives you magic find. It is also an insane heal or can replenish your mana instantly.

Vengeance Leveling

Vengeance (Leveling)

We mainly play around these nodes as you level.

šŸŽ„ Incarnation Tree(s)

Incarnation Levels

This section provides suggested paths for your Incarnation Tree based on how you want to play the build. These paths are designed as flexible frameworks rather than strict "1:1 copies," as your optimal setup depends heavily on your gear.

While these suggestions account for common gear milestones, you should adapt your choices based on your current stats and preferred build feel. Use these paths as a foundation, but feel free to pivot as needed.

There will be a ton of mix and matching between the different trees as you level up!

Level 10

Level 10 - My Recommendation

Massive upfront damage

Level 20

Level 20 - My Recommendation

Level 30,

Level 30 - My Recommendation

Endgame Recommendation

Endgame - My Recommendation

šŸ–¤ Attribute Allocation

Skills can be quite expensive to use. You will want to put all points into energy until you find your first ā€œ+x lightning skill damageā€ item and some sustain. Find early life/mana leech for sustain.

After that, follow a 50/50 split rule between Intelligence and Vitality.

When leveling:

2 points Intelligence

2 points Vitality

Enough energy to feel comfortable

Pre-Attribute Stacking Gear:

2 points Intelligence

2 points Vitality

Enough energy to feel comfortable

Endgame:

All Int/Strength

āš”ļø Gearing

This section is designed to give you workable suggestions on what gear to acquire at different stages of the game.

You, as a player, need to look at your current gear and figure out what options make sense for you.

Due to the addition of sub-skill trees there will be item proc combos that will not be listed here as they aren’t discovered yet.

It’s up to you to experiment.

🌐 ITEM LOCATOR?

Item Locator

Located on my website is a map of the world. Hover over any location to see each item bias’. You can also see boss drops, league content drops, chest drops and global drops. Wonderful for satanic zone farming!

->Ā Ā Ā Ā Ā Ā Ā Ā Available hereĀ  <-

https://www.graxyguides.com/

šŸ›”ļø Leveling 1-100

Leveling Gear

For most of your leveling journey, you'll be looking for Rare or Mythic items that match your character's damage type. While you might find some useful Satanic items, you shouldn't rely on them since they are not guaranteed to drop. The goal is to keep progressing, not to stop and farm for specific gear. I have a section dedicated to useful leveling satanics to look for.

However, runewords are a different story. These are a near-guaranteed part of your leveling process. You can get runes by completing quests in Acts 1 on Normal, Nightmare, and Hell difficulties. You can then use the Prospect Station in Act 1 to downgrade them as needed. You'll also naturally find runes as you play.

Before you create a runeword, make sure to check the level requirements for both the runes and the white base item. The in-game journal can sometimes be misleading, so it's always best to double-check these requirements yourself.

šŸ›‘ Gems

Lightning Gems (Topaz)

Lightning Gems, also known as Topaz, will help you at all stages of the game. Their main purpose is to just get you more damage. Especially early on when your skills feel a little weak, these can really give it that extra push.

Every ~7Ā or so lightning damage equals 1Ā skill point. This may vary as it mostly depends on the skill, but this is an easy way to think about how much damage they’re giving. You can also look at the lightning damage tooltips on skills to see exactly how much the gems are increasing your damage.

Weapon

Normal → Mythic Weapon Affixes to Look For:

  • +All Skills/Lightning Skills

  • +x to Lightning Skill Damage

(This is flat damage for spells)

  • Lightning/Magic Skill Damage %

  • Movement Speed

(Great for traversing early zones)

  • Cast Speed

(Casting more is a more damage multiplier)

  • Life/Mana on Kill

(Helps with sustain)

  • Intelligence

(1 int is 1% magic skill damage)

  • Energy/Mana

(Helps with using skills more)

  • Random Low Level Satanic Weapons

Runeword Options:

Off-Hand

Normal → Mythic Off-Hand Affixes to Look For:

  • +All Skills/Lightning Skills

  • +x to Lightning Skill Damage

(This is flat damage for spells)

  • Lightning/Magic Skill Damage %

  • Cast Speed

(Casting more is a more damage multiplier)

  • Movement Speed

(Great for traversing early zones)

  • Life/Life%

  • Resistance

  • Intelligence

(1 int is 1% magic skill damage)

  • Energy/Mana

(Helps with using skills more)

  • Random Low Level Satanic Off-Hands

Runeword Options:

  1. Skysong

  2. Divine Contemplation

Helmet

Normal → Mythic Helmet Affixes to Look For:

  • +All Skills/Lightning Skills

  • +x to Lightning Skill Damage

(This is flat damage for spells)

  • Lightning/Magic Skill Damage %

  • Cast Speed

(Casting more is a more damage multiplier)

  • Life/Life%

  • Resistance

  • Intelligence

(1 int is 1% magic skill damage)

  • Energy/Mana

(Helps with using skills more)

  • Random Low Level Satanic Helmets

Runeword Options:

Scholar

Chest

Normal → Mythic Chest Affixes to Look For:

  • +All Skills/Lightning Skills

  • Movement Speed

(Great for traversing early zones)

  • Cast Speed

(Casting more is a more damage multiplier)

  • Life/Life%

Damage Reduced By

(Very strong damage reduction)

Physical Damage Reduction

(Great for reducing phys hits)

  • Resistance

  • Intelligence

(1 int is 1% magic skill damage)

  • Energy/Mana

(Helps with using skills more)

  • Random Low Level Satanic Chests

Runeword Options:

  1. Shadow

  2. Ā Fog

  3. Ā Astropos

Gloves

Normal → Mythic Glove Affixes to Look For:

  • +All Skills/Lightning Skills

  • +x to Lightning Skill Damage

(This is flat damage for spells)

  • Lightning/Magic Skill Damage %

  • Cast Speed

(Casting more is a more damage multiplier)

  • Life/Life%

  • Resistance

  • Life/Mana on Kill

(Helps with sustain)

  • Intelligence

(1 int is 1% magic skill damage)

  • +Skills to a specific skill

(Rarely you’ll find +x to a specific damage skill your character uses)

  • Random Low Level Satanic Gloves

Boots

Normal → Mythic Boot Affixes to Look For:

  • Movement Speed

(Prioritize this to move through zones faster)

  • +All Skills/Lightning Skills

  • Cast Speed

(Casting more is a more damage multiplier)

  • Lightning/Magic Skill Damage %

  • Life/Life%

  • Resistance

  • Intelligence

(1 int is 1% magic skill damage)

  • Random Low Level Satanic Boots

Runeword Options:

  1. Quicksteps

  2. Ghost

Belt

Normal → Mythic Belt Affixes to Look For:

  • +All Skills/Lightning Skills

  • +x to Lightning Skill Damage

(This is flat damage for spells)

  • Lightning/Magic Skill Damage %

  • Cast Speed

(Casting more is a more damage multiplier)

  • Life/Life%

  • Resistance

  • Life/Mana on Kill

(Helps with sustain)

  • Intelligence

(1 int is 1% magic skill damage)

  • Random Low Level Satanic Belts

Rings

Normal → Mythic Ring Affixes to Look For:

  • +All Skills/Lightning Skills

  • +x to Lightning Skill Damage

(This is flat damage for spells)

  • Lightning/Magic Skill Damage %

  • Cast Speed

(Casting more is a more damage multiplier)

  • Life/Life%

  • Resistance

  • Life/Mana on Kill

(Helps with sustain)

  • Intelligence

(1 int is 1% magic skill damage)

  • Random Low Level Satanic Rings

Amulet

Normal → Mythic Amulet Affixes to Look For:

  • +All Skills/Lightning Skills

  • +x to Lightning Skill Damage

(This is flat damage for spells)

  • Lightning/Magic Skill Damage %

  • Cast Speed

(Casting more is a more damage multiplier)

  • Life/Life%

  • Resistance

  • Life/Mana on Kill

(Helps with sustain)

  • Intelligence

(1 int is 1% magic skill damage)

  • +Skills to a specific skill

(Rarely you’ll find +x to a specific damage skill your character uses)

  • Random Low Level Satanic Rings

Charms

Normal → Mythic Charm Affixes to Look For:

  • +All Skills to x Class

(Extremely Rare)

  • +x to Lightning Skill Damage

(This is flat damage for spells)

  • Lightning/Magic Skill Damage %

  • Resistance

  • Life/Life%

  • Energy/Mana

(Helps with using skills more)

  • Cast Speed

(Casting more is a more damage multiplier)

  • Life/Mana on Kill

(Helps with sustain)

  • Intelligence

(1 int is 1% magic skill damage)

  • Movement Speed

(Great for traversing early zones)

  • Enhanced Defense

(Underrated Affix)

  • Random Low Level Satanic Charms

ā–¶ļø Budget/Fresh 100

Early Game

This section is designed to help you gear as a fresh level 100 character. There is no BiS gear at this point.Ā Most items could be swapped with strong mythics. Item decisions will revolve around how your character feels over direct power upgrades.

For example,Ā if your character has a built-in teleport, but low cast rate, choosing items that have higher faster cast rate than others can make the build feel smoother.

You could put any combination of these budget items together and feel capable of completing Hell difficulty and begin pushing difficulty.

DO NOT UNDERESTIMATE HOW STRONG MYTHICĀ ITEMS CAN BE!

Justiciars Set

Justicar’s Set

Zues' Set

Zeus’ Set

Basically same -light res. Just missing the + skills.

Weapon..

Weapons

Sacred Whip: An all around good starter weapon

Spiritus: More melee focused but provides a lot of support and some early +skills

Off-Hand..

Off-Hands

Skysong: Extreme budget

Divine Contemplation: Huge all res on an extreme budget

Storm Gladiator’s Wall Best lightning focused shield for dps. Also up to 35 all res and 4 light radius? Insane B tier

Thunder Lord’s Aegis: Up to 4 sockets and lightning themed. Huge magic damage reduction.

Thunderstruck Deflector: Attack centric, but 40% movement speed it quite a lot.

Spellbinder’s Magebarrier: Great for sustain, skills, fcr and up to 4 sockets.

Suomi Finland Suatana: Resistance shield with damage and fcr. Good all rounder.

Shadow Buckler: Similar to others, but missing fcr and attributes. Only use as a cheap alternative until you can get something better.

Gem Encrusted Tower: Very defensive shield with up to 6 sockets for flexibility. Use this if you need to cap resistance and get beefy

Sacred Aegis: Stupid life shield. Use this to not really need to worry about being tanky enough early and save space on other pieces of gear.

King’s Tower Shield: Similar to Gem Encrusted Tower, but offers all attributes, bit more resistances.

The Templar: Good life bump with skills and movement speed. Nice if you don’t have an innate movement skill.

Iron Giants Shield: Good if you get hit a lot. Xdd The last stand proc is quite nice, but you’ll need a decent life pool to ever see its effects.

Heaven’s Champion: If high rolled, awesome shield. Great for sustain and early damage.

Lost Wizard’s Barrier: Great shield for cooldown based skills. An arcane based shield, but usable until an upgrade.

Archmagus Glyphward: Decent if you hit the correct element

Battle Mage’s Shield: Great if you need a mana pool bump

Helmet..

Helmets

Scholar: Extreme budget helm. 11% PDR kinda hot

Zeus’ Circlet: Extremely cheap and lightning focused.

Thunder Caller’s Veil: Still nice even if you don’t use the whole set.

Crown of Midnight: High DPS helmet if rolled well. Great if you have a healthy -enemy resistance amount already and just want to squeeze out more damage.

Valkyrie’s Winged Helm: Has ignore def, + skills and boost to intelligence.

Delirium Tremens: When made on a + skills base you could get anywhere from +6 to +13 all skills. That’s a lot of damage for one item.

*Runes drops have been highly nerfed in S9 so no telling how expensive these runes will be. Rather you know about it early and watch prices than assume market value.

WORKS WITH HIGH VOLTAGE AURA

Veil of Consecration: Huge life and resistances. This helm is great for characters that have non-damaging aura’s.

Example:

Non-Damaging Aura:Ā Ominous Aura increases arcane skill damage.

Damaging Aura:Ā Holy Shock Aura -> Puts a circle around you that deals damage.

Uabel’s Helmet: Stupid cheap, gives stats until you can upgrade.

Chest..

Chests

Fog: Extreme budget resistance chest!

Ent’s Blessing: 300+ life with life and mana replenish. Decent defensive chest for a Pul cost.

Astropos: Very high dps chest for a low rune cost.

Thunder Gladiator’s Armor: Up to -30% enemy resistance on one item is disgusting. Doesn’t offer much else, but a good starter chest.

Justicar’s Thunder Armor: Less damage, but resistance and sustain

Lichbane: Huge damage potential with solid mana replenish. Great for mana heavy builds.

Valkyrie’s Battle Raiment: Attack speed, - enemy lightning res + sockets. Very, very nice.

Heaven’s Might: Huge life (100 vit) and damage reduction chest with up to 4 skills and 6 sockets. Just a solid chest. I love this thing.

Anubis’ Torso: Cheaper life chest

Gloves..

Gloves

Mythic Gloves: Gloves can get some insane combinations. I had a pair of +4 cold skills with 50 int and 48 magic skill damage in beta. Keep your eyes peeled.

Anubis’ Mighty Hands: Very cheap starter gloves.

Titan’s Staticguards: Up to 30% lightning skill damage

Gloves of Wilderness: Up to 20% lightning damage, but flat mana and energy

Boots..

Boots

Quickstep: Very cheap and highest movement speed boots you’ll get for a long time.

Ghost: Little slower than quickstep, but +2 skills, damage reduction and movement phasing (pass through monsters). These are always my preference until teleport.

Zeus’ Battle Boots: Solid boots even if you’re not wearing the entire set.

Hermes Boots: Best all-arounder boots. Int, all rest and decent movement speed. You also get jumping power which is nice for movement.

Justicar’s Thunder Boots:Ā We mainly want this for the - lit res

Belt..

Belts

Justicar’s Thunder Sash: Ā This belt is what you should aim for. Only downside is it provides nearly nothing for defenses

Storm’s Dawn: Also nice for early dps

Cingulum of Shifting Destiny: Better belt if it rolls this class.

Lich Sash: Good if you need arcane resistance

Commander’s Sash: Skill, pdr, resistance. Can be a good option until swapping to others.

Knight’s Girdle: Skills and life belt. Another tank option until you can make the swap to a dps belt.

Sun Wukong’s Belt: Another surprisingly tanky belt to grab early to help not get gibbed

Rings..

Rings

Mythic Rings: Do not hide rings from your filter. I have a +5 arcane, +4 sentry skills, life ring. I’ve seen some insane rings.

Soulforged Ring: You 100% will want to farm the questline for this ring. The experience increase with all these stats is just too strong to pass up.

Tectonic Frequency: Very strong lightning rings

Khodo’s Wedding Band: Wonderful ring. Skills, movement speed, up to 400 life.

Elven Grace: Not the most useful ring, but still has +2 skills.

Ring of Tallus: Decent life ring with a skill. Cheaper Khodo’s.

Satanic Eye: Resistance ring with up to 20 attributes. Best all-rounder ring.

Astrope’s Signed of Blessing: Last resort extreme budget rings

Amulet..

Amulets

Thunderstone Amulet: Insane dps amulet

Storm Pendant: Much like Thunderstone Amulet, but a little less dps

All Seeing Eye: Magic find option with good dps and mana replenish for sustain. The +5 light radius is great too as it will increase our base movement speed scaling.

Elder’s Heart: Probably the highest life amulet in the game. Huge roll range, but great survivability amulet.

Damien’s Soulstone: The red text is a random rolled affix. Could get a crazy combo here.

Shining Pearl: Extremely budget.

Unfathomable Puzzle: At max rolls, this is an 85 magic skill damage amulet and 65 intelligence. That’s cracked. Sleeper OP amulet tbh

Anubis’ Oculus: Another huge life amulet

Gambler’s Demise: Insane amulet if it hits good rolls.

Traveler’s Compass: Movement speed and magic find option. Also comes with all attributes, which is nice.

Charms..

Charms

Mythic Charm Affixes to Keep:

  1. All Skills
  2. Flat Lightning Skill Damage
  3. Resistance/All Res
  4. Life/Life%
  5. Magic Skill Damage
  6. Enhanced Defense
  7. Cast/Attack Speed
  8. Movement Speed
  9. Life/Mana on Kill

Satanic Charms

ā–¶ļø Progression Gear

Progression Gearing

This section is dedicated to itemization options that extend beyond the initial leveling phase and early Hell difficulty. Its purpose is to provide you with a variety of resources and choices, helping you decide what gear to pursue for your build.

Given the significant rework to target farming back in Season 9 and the massive new incarnation tree, it's a great time to experiment. If you're unsure which item is best for a specific gear slot, don't hesitate to grind for a few different options to find what works best for your playstyle. The items listed here are not absolute "best-in-slot" choices but rather strong suggestions and advice to guide your progression.

šŸ›‘ READ ME

Before we dive into the specifics, a quick but important note: all of the progression gear in this guide is based on theory and data from prior seasons. It's vital to recognize that Hero Siege lacks a build simulator (Path of Building), and the Season 9 Beta does notĀ feature an item spawner, which limits the ability to conduct direct, comprehensive in-game testing. As a result, these recommendations are the product of careful analysis by myself and the community. It is designed to be a roadmap for your character's progression, but is NOT a Bible.

This guide is designed to get your character up to Hell 5 difficulty and unlock Inferno.

Use the class discussions in Hero Siege Discord to communicate with other players who obtain extremely high hero levels and gear for Uber Endgame direction.

🐾 Molten Paw

Molten Paw is a claw we put on our back bar to add fire enchant to our front bar attacks which will cause enemies to burning/ignite. This is beneficial for items that give us extra damageĀ to burning monsters. Note: This has been nerfed. Please read items. If it says ā€œextra fire damage to burning monstersā€ this will not work for phys. It has to say either ā€œextra phys or extra damage.ā€

Examples below:

⭐ Star Levels

Star Leveling is a powerful way to increase your items stat values above their normal range. Check out this video for more information!

https://youtu.be/6phW26yjGO0

https://youtu.be/6phW26yjGO0

Weapon...

Weapon

Sahkopuimuri: This is what you should aim for!

Weapon

Sahkopuimuri: Has the highest weapon ias and plenty of useful stats!

Revenant’s Lasher: Ā This is a good hold out until you get Murri. Has all kinds of good stuff we want

Dragon Knight’s Flail: Upgraded Divinity basically, but comes with huge -enemy arcane resistance and flat damage.

Off-Hands...

Off-Hand

Crematorium’s Pledge: Insane shield. You will want this. Make on a +skills or life base

Defender’s Justice: ~4 skills,Ā Tons of life, all attributes, resistances and space for up to 5 sockets. Very nice mix of affixes. *Based on level is the base amount per level

Sumoni Finland Perkele: ~4 skills,Ā FCR, All res and up to 6 sockets. Compliments fcr based builds quite well. DPS option until you can afford an upgrade

Ancient Aegis: Much like Suomi, decent dps shield with all res until you afford an upgrade

Tombstone: Another taaaaanky ass shield. Huge recovery when you block.

Helmet...

Helmet

Harlequinn’s Veil: Extremely versatile helmet. I think it has every stat a growing caster needs with magic find on top until you can upgrade.

Curse: Strong DPS helmet when it hits Arcane. Make in a +5 base for +8 skills total.

*Runes drops have been highly nerfed in S9 so no telling how expensive these runes will be.

Delirium Tremens: Up to +13 all skills if made in a +5 base.

Grimbone’s Visage: Thick helmet with a random affix roll which could hit crazy. Great option until upgrade.

Gabriel’s Dauntless Vision: Best used on skills with a cooldown.

Dragon Knight’s Helmet: Generally used on bosses. You can use a molten paw on the back bar to proc burn.

High Roller’s Deathcrown: If you can manage to get 777 or higher this helmet can roll absolutely disgusting. Don’t count on it or expect this to be obtainable, but still want to mention it.

Sight of the Gods: Teleporting increases clear speed dramatically. Especially on classes with decent FCR. Even if you already have TP, this is a decent helm until you can get an upgrade.


Chest...

Chest

Thunder Guardian’s Plate: One of your BiS Lightning Caster Chests. This is most likely what you’ll want.

Gem King’s Garb: Use x6 Pristine Topaz to create this. Very thick DPS chest until you can

upgrade.

Wraith’s Clock: (ROLLS RANDOM ELEMENT): Rolls with 2 random affixes. These can be skills too. Kid you not I’ve seen a +16 Lightning Skills Wraith Cloak. Don’t expect that, but this can be great chest and farmable from Uber Reaper, which everyone will be doing.

Leviathan’s Carcass: Great for life stacking, up to 6 sockets and 25% damage reduction. Sheesh. One of my favorite items.

Shroud of Enigma: Your second option for teleport. Make in a +All Skills base. Again, if you have a TP already probably not super worth but it does give a damage bump and other value until you get an upgrade.

Grimbone’s Ribcage: Solid chest until you can upgrade. Great for ailment builds

Gloves...

Gloves

Tectonic Grips: Practically BiS for most Lightning Builds and much better than most other options.

Fighter Magi’s Grips: Great for skills with a cooldown and quite easy to farm.

Midas’ Hands: Experience is power in Season 9.

Boots...

Boots

Thunder Roamers: One of the BiS boots for Lightning Casters.

Pearlescent Dream: Massive magic skill damage, high all res and some magic find. Generally, these are put on a merc, but great until you can find another pair of boots.

Windwalker’s Step: Tons of jumping power, double jumps, movement speed, and damage from attributes and magic skill damage. Solid traversal boots.

Desert’s Storm: Very similar to Windwalker’s Step, just less speed and damage. Definitely would rather have Windwalker’s

Etherwalk: Fantastic boots for mana sustain. Make in a + skills base. Random skill element…gl!

*Runes drops have been highly nerfed in S9 so no telling how expensive these runes will be.

Adamant Roamers: For those who want to be thick boys.

Belt...

Belt

Justicar’s Thunder Sash: Work on finding the best version of this you can and 5 starring it and getting the best corruption on it. It is will be our main for a long time

Set’s Lightning Sash: You can definitely wear this but realistically Justicars is better with good rolls

Sash of Eternal Hatred: This belt can get insane due to the 3 random rolls. You could get double skill hits or % damage with double life rolls. Tons of potential here.

Belt of Infinite Wealth: Experience is power in Season 9.

Rings...

Rings

Soulforged Ring: Star Level and Corrupt

Rakhul’s Ritual Band:

Mirror any of your rings!

Signet of Shadows: These rings can get insane with 3 random affix rolls. This will be your second ring once you can roll your build element.

Azazel’s Despair: If you happen to drop an Azazel’s, you can farm Karp King for his soulgem to drop in the socket. Ring will look like this….just Lightning.

Star Level & Corrupt these: These rings can be decent if Star Leveled to Level 5 and hit a decent corruption.

Dragon’s Blessing: Even more experience!

Amulet...

Amulet

Philosopher’s Stone: Huge energy buff with ~5 skills and 30% all resistance.

Amulet of Colosseum: Huge attack speed, skills and strength for our strength conversion build.

Steve’s Necklace: Huge amount of attributes and damage reduction. When paired with Steve’s Charms, you get 25% all res as well. Very nice.

Tarethiel’s Fall: The red text are random affix rolls, but you can get some fuuuuucked up amulets this way.

Thoth’s Agony: Practically required if you push for intelligence stacking on gear and incarnation tree.

Charms...

vCharms

Here are the many charms to look out for when grinding. You can also find very strong mythic charms with +skills, magic skill damage or intelligence.

For Tablet of Awakening, either x4 elemental/chaos gems or um runes for resistances.

V

\

Budget Charms can still be great:

Storm in a Vial: Nice for lightning build.

Expensive Charms:

Dice: If you get one with your skill on it, ggez

Orbital Skills: If your skill/augment has the Orbital tag, this set is great:

Goburin’s Head: Quite a funny new charm in Season 9

Graxy’s Mom Lure: Great for Experience/More Magic Find

Inferno Only Items

Due to the significant increase in scaling for Inferno difficulty, I have decided to remove all Inferno-specific items from the main gear list. Instead, they are now presented here as aspirational items. This section serves as a guide for what to aim for once your build is powerful enough to handle Inferno. Each item listed here includes the specific boss it drops from, helping you decide which bosses to target for your endgame farming. Good Luck!

Sheep King’s: Insane set

New Boss Drops GL

ā–¶ļø Relics

Here is a list of all relics that work with this build

You will have to decide your best option based on your current gear, stats and build feel!

Completing The Fall of Darkness quest unlocks

a fifth relic slot. ;)

Relics for are extremely versatile. The choices you make here are really determined by how you’re scaling your build. If you’re just hitting 100, getting the proc relics can be great for zooming through zones.

Damage/Attributes

Life Relics

Movement Speed

Skill Haste

Resistances

Heals when Casting

Mana Recovery when Casting

Teleport

Conversions

šŸ¼ Potions

Below is a list of

Satanic Potions

and their effects!

I recommend damage options first then build in some utility, but the choice is up to you!

🄼 Chest Augment

Monstrosity: Generally the go-to augment.

Zapper: Lightning Proliferation EZ

Survivor’s Shield: Cheat Death

Spellslinger: Improved FCR if you have a lot of magic skill damage

Mystic Insight: If you are going spell crit in the incarnation tree, this will improve your crit damage

Infinity: If you are going spell crit and Temporal Echo in the incarnation tree, this has a chance to also double cast. Double your double slmao

Avariciousness: For low hell farming with maximum magic/gold find.

Longevity: If you want to buff your orbital skills

Elementalist: For Manastackers

ā–¶ļø Merc

Mercenary

Stacking MF/Auras

Currently in Season 8, mercs are generally a mix of magic find bots, aura bots, and ailment-inflicting bots. A merc’s magic find is applied to your on-kill magic find. The auras from the merc himself and his items are applied to everyone in range. Mercs can also inflict ailments, enabling us to take advantage of the 'Extra Damage to Monsters with Specific Ailments' stat, which can be found on certain items or within our skill trees.

Mercenaries can be hired in Act 1, Act 3, and Act 6, each with their own skill trees, which are shown on the following slides.

New to Season 8:

New Slots:

As of Season 8, mercs can now equip gloves, belts, and boots, giving us more options to stack MF or auras.

N****ew Skill Buffs:

Not to be disregarded are the buffs to merc skills, making them a bit more viable in terms of damage output. While this still needs to be explored further throughout the season, some skills may already be strong enough to carry you through some bosses early on while leveling.

Knight Merc

Knight

This is the Skill build for the

Act 1 Knight Merc

The Knight Merc is a melee fighter with many passive defensive abilities and strong crowd control, which can not only save the player but also keep himself alive, ensuring we don’t lose our buffs from his gear.

Archer Merc

Archer/Ranger

This is the Skill build for the

Act 3 Archer/Ranger Merc

The Archer/Ranger Merc is a Ranged fighter with a few passive defensive abilities, really good AS Buffs and crowd control, which can help the player reach new heights of Attack Speed and Survivability.

If you want to use your merc mostly for Damage and choose this merc for his attack speed buff, you can stack enough cooldown reduction to maintain 100% uptime. However, don’t neglect his survivability and attack speed, as he needs to attack consistently to proc the buff.

Magister Merc

Magister

This is the Skill build for the

Act 6 Magister Merc

The Magister Merc is a Ranged Caster with the least Survivability of all the Mercs but a good Magic Skill Dmg Buffs and Defensive Aura.

If you want to use your merc mostly for Damage rather than Magic Find and choose this merc for his Magic Skill Damage and Defensive buff, you can sacrifice some MF and stack enough cooldown reduction to maintain 100% uptime. However, don’t neglect his survivability and attack speed, as he needs to attack consistently to proc the buff.

Weapons....

Weapons

Different levels of MF Weapons:

  1. Sacred Whip (K)
  2. Ceremonial Dagger (K)
  3. Death’s Mirror (K)
  4. Aurora’s Might ← Huge Res Aura (K)
  5. Valkyrie ←Attack Speed Aura (K,A)
  6. Oculus of Ages (M)
  7. Any 4os book with x4 ist (M)

Aurelion Fury (if you are rich and need res)

Off-Hands....

Off-Hands

Different levels of MF Off-Hands:

  1. Den Glider In
  2. Wall of the Legion (x6 ist runes)
  3. Leprechauns Greed
  4. Novice’s Tower 4os

Helmets....

Helmets

Different levels of MF Helmets:

  1. Harlequin’s Crest

  2. Harlequin’s Veil

  3. The Bucket

  4. Crown of Doom (Not 100% Confirmed: on Max Fortunate: 120% MF + 3 Socket Ist Rune = 165% MF)

Chests....

Chests


Ent’s Blessing is a new runeword in S9 aimed for Mercs.

Babylon’s Fall (If you are ultra rich)

Boots....

Boots

Different levels of Belts:

  1. Mystic Soles
  2. Treasure Hunter’s Boots
  3. Pearlescent Dream (MF+AttackDmg,MagicDmg Aura)
  4. Any 3+ Socket Boots

Belts....

Belts

Different levels of Belts:

  1. Hatshepsut’s Girdle
  2. Belt of Infinite Wealth
  3. Any Belt with 2+ Sockets + Ist Rune

Gloves....

Gloves

Different levels of Gloves:

  1. Arcanum Asphyxiators (for Arcane Skill Dmg Aura)
  2. Midas’ Hands
  3. Any Gloves with 3+ Sockets + Ist Rune

šŸ’² Ether Tree

To obtain points for your Ether Tree, you simply need to unlock Hell difficulty. Once in-game, you will automatically have quests to complete. These grant Ether Tree points.

As Season 9 Progresses, I will be taking notes of Ether Tree Meta’s and updating them here. All of this is just increases your farm and has no player power.

ā–¶ļø Helpful Resources

I ran out of room in this document for additional season 8 information and resources. This information is available on my website. Link below!

https://docs.google.com/document/d/1EDAgOxtUBm_uQtgUPzMZ2Okku5ayLD02Ye6h0zVxShM/edit?tab=t.pnr6r4ax9c6x